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shionpianka.blogspot.com
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richardpianka.com
Richard Pianka | A programmer's ramblings
Richard Pianka A programmer's ramblings Skip to content HomeAbout PointCloudNI Posted on February 9, 2011 by Richard Pianka I felt like playing around with the Kinect some more this evening, so I put together a point cloud in Unity3D. This takes the base code from TrackingNI and with a little help from Marshal, it can pull the depth data directly from a Unity3D script. This project does not use the OpenNI Unity Wrapper. Anyways, here?s a quick demo: I made decide to build my own
