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  • mikeandcorinne.com/finite

    Mike and Corinne

    Mike and Corinne About Us Family Blog Pets Photography Welcome to our personal website. We are Mike and Corinne Thomas, and you may be looking for our family blog. MICHAEL THOMAS Software Architect Development team lead, programmer, maker of software. CORINNE THOMAS Educational Technology Specialist Adj. Prof. of Spoken Communication VP of Communication: AAFCS-CA More of Us Corinne writes a blog at cgthomas.com where she often reviews books and movies. Mike maintains a personal site at

  • jroller.com/rmcmahon

    Richard McMahon's Weblog

    Richard McMahon's Weblog Taking it a day at a time... All | General | Java | Groovy | WebDev | Rails | Mobile Main | Next page » Dec6 Why it sucks to be an in house programmer Comments [0] Over the past few days Joel has published a 3 part piece on a talk he delivered to the Yale Computer Science Department earlier last month. Part 2 really resonated with me. He gives 3 reasons why being an in-house developer sucks. Here's a taster: The key point about in-house development is that once

  • allanjosephbatac.com/blog

    ajb{log} - Personal Blog of AJ Batac

    AJ Batac is a web professional with 17 years of web experience with skills in PHP, XHTML, XML, JS/CSS, CFM/ASP and MySQL. AJ Batac is a Pinoy Canadian PHP Web Applications Developer (Filipino Canadian PHP Web Programmer

  • phillipkerman.com/blog

    Phillip Kerman blog

    Phillip Kerman blog Work and life of a contract programmer (and anti-technology satire video maker) Mean Streets meet Handbills Delivered June 14th, 2011 Now that I have two active blogs I realize this only further confuses my ?brand?. Whatever?I just posted a nice long diary of my experiences performing on the mean streets of NYC here: http://makefunofstuff.com/?p=155 Posted in Uncategorized | No Comments » BlackBerry Tablet OS ? Addressing Developers the Right

  • ech3lonstudios.yolasite.com/ryan

    Ech3lon Studios

    Home About us Products Contact us Ryan Schaefer - PortfolioPrimary Roles: Lead ProgrammerResponsibilities:Core game and feature creation for several projects using Unity3DUtilize and adapt features to work with existing code and assetsCreate and modify features to meet the demand of Digital Iris's clientDelegate tasks and provide assistance to other programmersAssist other programmers in meeting deadlines Primary Roles: Lead Programmer, Co-DesignerContributions:Creation