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cocos2d-iphone.org
cocos2d for iPhone
A 2d game engine for iPhone / iPad / iPod Touch that's fast, easy to use, free, and community supported
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pastie.org
New - Pastie
Pastie now auto-senses if line-wrap is a bad or good idea. Feedback? Language: ActionScript Bash (shell) C# C/C++ CSS Diff Go HTML (ERB / Rails) HTML / XML Java Javascript Objective-C/C++ Perl PHP Plain text Python Ruby Ruby on Rails SQL YAML more
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techotopia.com
Main Page - Techotopia
Main Page From Techotopia Jump to: navigation, search Welcome to Techotopia Techotopia is a library of free on-line IT books covering a wide range of topics including operating systems, programming, scripting, system administration, databases, networking
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switchonthecode.com
Home | Switch on the Code
Tutorials and examples from your friendly neighborhood Software Engineers
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printfu.org
eBooks Top 20 - Printfu PDF Search
Search for an eBook Top Tags Twitter Facebook Wordpress SEO jQuery CSS Buddhism Kawakaki Engine iPhone social Indiana Ford+Manual Honda+Manual Consitution Food Recipies xHTML Javascript Objective-C Python MySQL Fitness Physics Wiring Diagram Kamasutra
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crunchmodo.com
crunchmodo
CrunchModo Team Provide?s very highly approach ideas towards new emerging technologies and very high adaptive coding techniques to give user a very useful environment which solve their problems and issues.We provide efficient source codes for xcode, java, objective c, openCV and many other languages.Project based source codes and small module?s are also available here.For more guidance and information please visit us @Crunchmodo Team
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rizecorp.com/iphonedevelopment.html
iPhone Apps Development | iPhone development | iPhone Mobile Apps
Rize has developed high quality iPhone applications, iPad applications and iPhone compatible web sites with comprehensive range of features for clients globally
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wahlers.com.br/claus
Claus Wahlers: Résumé - Software development, Consulting - ActionScript, Objective-C, Flash, Flex, AIR
Renowned and awarded software developer with more than 20 years of professional experience. Focus on rich application development for web, desktop, mobile and devices. Actionscript, Objective-C, C++, HTML5, CSS3, JavaScript, SVG
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postal-code.com/binarycode
Binary Code
7 Jul 2011, 9:18am /dev/random by chris Comments Off Measuring Slow Code in Objective-C A note to myself, because I can never remember how to do this: NSTimeInterval start = [NSDate timeIntervalSinceReferenceDate]; ...operation here... NSTimeInterval duration = [NSDate timeIntervalSinceReferenceDate] - start; NSLog( @"%f", duration ); 1 Jul 2011, 6:34pm /dev/obj-c by chris 1 comment UIViewController Calling loadView() Multiple Times I don?t know if this is one of those things that
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memfrag.se/ShadesOfNinja/wiki
Shades of Ninja
Shades of Ninja...is the project name of an upcoming (IF it is ever finished) iPhone game. iPhone/iPod Hardware Hardware Specs CPU and VFP PowerVR MBX GPU Development Environment Objective-C and Cocoa C/C++ Fundamentals Debugging Game Loops 3D Math Memory Management Content Management Game Play Entities Graphics OpenGL ES 1.1 Texturing Lighting Camera Text Hardware Skinning Audio OpenAL Collision Detection ??? Physics ??? AI ??? Networking ??? External Resources Tips and Tricks iPhone
